Challenged to make a kinetic sculpture using a variety of mechanisms for the fourth and final project of my Mechanical Prototyping class, my team and I
built a visual representation of our telling of the classic myth of Orpheus and Eurydice. The orginal myth had the lovers sneaking back out of the Underworld, only for
Orpheus to betray the trust of the relationship, turning to look at Eurydice, dooming her to an eternity with Hades. In the sculpture we dipict something similiar however
instead of being pulled back into the Underworld, Eurydice falls to Cerberus' gnashing jaws below.
With everyone on the team being past their first-year, we all came in wanting to explore and I feel we did in this scultpure. Most notably were wanting to convey story and my personal interest
in playing with material usage. The first point was addressed in our decision to include Cerberus and the cliff in the scene. This way the viewer's eye naturally starts at the top, falls with Eurydice,
and ends on our largest show piece of Cerberus. These inclusion also made the story more engaging for younger audiences, with the imposing beast that is Cerberus being much more tangible
than being trapped for eternity. The interest for materials and a unique look came through in the fianl, shadow theater feel to the scene as well as having the use of cloth to diffuse lighting
and the back wall being made of a dirt composite to make it look like a cave.
Beyond our own learning goals, we were also required to have several mechanisms. These were:
Box
Cerberus Outer Layer - Decoration
Slot Slider Mechanism
The Build in Motion
The Build
Render
Cerberus Middle Layer - 4-Bar-Linkage & Cam Mechanism
Cerberus Inner Layer - 4-Bar-Linkage & Cam Mechanism
Power Transmission